The Art of Thinking Clearly
Rolf Dobelli 2013
Common thinking errors definitely worth knowing.
Books, games, documentaries, and other things I think are worth your time.
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May contain AI generated descriptions
Showing 61 recommendations
Rolf Dobelli 2013
Common thinking errors definitely worth knowing.
George Orwell 1949
I don't think I need to write a description for this book.
George Orwell 1945
I read this book in my childhood by chance and it is really influential.
Luciano Ramalho 2022
(If you are interested in Python)
CodeParade 2022
A playful first-person adventure that makes non-Euclidean geometry something you can explore and gradually understand.
CodeParade 2024
The only actual 4D game in first personal view AFAIK.
Team Silent / Bloober Team 2001 / 2024
A haunting psychological horror story whose oppressive town gives grief, guilt, and memory a physical form.
thatgamecompany 2012
A brief and beautiful pilgrimage that creates a powerful sense of companionship without using dialogue.
CD Projekt Red 2015
A vast role-playing game where careful worldbuilding and unusually strong side stories make wandering worthwhile.
Tango Gameworks 2022
A supernatural tour through an eerily emptied Tokyo filled with urban legends, spirits, and striking visual detail.
Avalanche Software 2023
A richly realized visit to Hogwarts that makes exploring the castle and its surroundings the main attraction.
CD Projekt Red 2020
A dense first-person role-playing game whose characters, quests, and neon city leave a lasting impression.
Pillow Castle 2019
A compact puzzle game that repeatedly turns forced perspective and visual assumptions into satisfying surprises.
Asobo Studio 2019
A focused medieval journey that uses stealth, swarms of rats, and a sibling bond to sustain its tension.
Mojang Studios 2011
An enduring sandbox whose simple blocks support creativity, exploration, engineering, and shared adventures.
IO Interactive 2016
An intricate assassination sandbox that rewards observation, experimentation, improvisation, and repeated play.
Valve 1998
A landmark first-person shooter that tells its science-fiction disaster without taking control away from the player.
Valve 2004
A masterfully paced resistance story whose physical world makes every encounter feel tangible.
Valve 2006
A focused escape from City 17 that puts Alyx at the center of the journey.
Valve 2007
A broader and more varied road trip through the outskirts of Combine-controlled territory.
Both of Valve's first-person portal puzzle games.
Valve 2007
A perfectly economical puzzle game that turns one brilliant mechanic into an unforgettable escape.
Valve 2011
A larger sequel with ingenious test chambers and impeccable comic writing.
Ubisoft Montreal 2007
The original establishes the Animus, the Assassin–Templar conflict, and an unusually contemplative approach to historical stealth.
Ubisoft Montreal 2009
Ezio's Renaissance journey expands the original idea into a warmer, richer, and more varied adventure.
Ubisoft Montreal 2010
Ezio rebuilds the Brotherhood in Rome while the series sharpens its combat and recruitment systems.
Ubisoft Montreal 2011
A reflective Constantinople-set finale that brings Ezio and Altaïr's stories together.
Ubisoft Montreal 2012
Connor's life intersects with the American Revolution across cities, wilderness, and naval battles.
Ubisoft Sofia 2012
Aveline de Grandpré uses distinct social personas to navigate eighteenth-century New Orleans.
Ubisoft Montreal 2013
A superb Caribbean pirate adventure where sailing and exploration confidently share the stage with assassination.
Ubisoft Quebec 2014
Adéwalé leads a focused and forceful standalone fight against slavery in Saint-Domingue.
Ubisoft Sofia 2014
A former Assassin offers the series' rare Templar perspective while sailing the icy North Atlantic.
Ubisoft Montreal 2014
Revolutionary Paris provides the series' densest city, fluid parkour, and cooperative assassinations.
Ubisoft Quebec 2015
Twin Assassins reclaim Victorian London through gang warfare, stealth, and lively character work.
Ubisoft Montreal 2017
Bayek's journey through ancient Egypt reinvents the series as a broad open-world action RPG.
Ubisoft Quebec 2018
A sprawling Greek odyssey embraces player choice, mythology, and flexible role-playing builds.
Ubisoft Montreal 2020
A Viking settlement anchors a vast journey through ninth-century England and beyond.
Ubisoft Bordeaux 2023
A compact return to social stealth and rooftop movement in ninth-century Baghdad.
Ubisoft Quebec 2025
Dual protagonists offer complementary shinobi stealth and samurai combat in feudal Japan.
The released games in Remedy's connected Alan Wake and Control continuity.
Remedy Entertainment 2010
A missing writer searches a Pacific Northwest town where darkness is turning fiction into reality.
Remedy Entertainment 2019
A shifting brutalist headquarters turns paranormal bureaucracy into an exhilarating supernatural action game.
Remedy Entertainment 2023
Two intertwined investigations push Remedy's storytelling and survival horror into daring new forms.
Remedy Entertainment 2026
Dylan Faden crosses a warped Manhattan in an action RPG built around extraordinary powers and a reality-bending cosmic threat.
Naughty Dog 2007
Nathan Drake's first treasure hunt establishes the series' easy charm and cinematic momentum.
Naughty Dog 2009
A globe-trotting pursuit of Shambhala delivers exceptional pacing and still-spectacular set pieces.
Naughty Dog 2011
Drake's search for a lost desert city digs deeper into his history with Sully.
Bend Studio 2011
A substantial handheld prequel carries Drake's climbing, shooting, and treasure hunting onto the Vita.
Naughty Dog 2016
A mature final Nathan Drake adventure balances breathtaking spectacle with quieter questions about obsession.
Naughty Dog 2017
Chloe and Nadine lead a tighter adventure through India's Western Ghats with a welcome open-ended middle act.
Naughty Dog 2013
A harrowing cross-country journey grounded by the slowly changing relationship between Joel and Ellie.
Naughty Dog 2020
An uncompromising cycle of violence asks the player to inhabit perspectives they may resist.
Kojima Productions 2019
A solitary trek across a fractured America turns delivery, terrain, and indirect cooperation into meaningful play.
Kojima Productions 2025
Sam's second expedition broadens the strange world while questioning the connections built by the first journey.
Crystal Dynamics 2013
Lara's survival-focused reboot combines cinematic momentum with a satisfying island to explore.
Crystal Dynamics 2015
The reboot's strongest blend of exploration, optional tombs, survival systems, and cinematic adventure.
Eidos-Montréal 2018
A darker finale emphasizes dense jungle exploration and elaborate challenge tombs.
4A Games 2010
A claustrophobic journey through Moscow's underground where ammunition, air, and courage are always scarce.
4A Games 2013
A more polished return to the tunnels deepens the factions, moral choices, and fragile hope of the first game.
4A Games 2019
The series leaves Moscow aboard the Aurora for a year-long journey through varied open environments.
Rockstar San Diego 2010
John Marston's pursuit across the fading American frontier remains a superb open-world western tragedy.
Rockstar Games 2018
Arthur Morgan's slow-burning final ride unfolds in an extraordinarily detailed and responsive world.
Brian Knappenberger 2014
A portrait of Aaron Swartz and a clear-eyed account of open access, online activism, and disproportionate prosecution.